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http://repository.include-erasmus.eu/jspui/handle/7112/87
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | MENNA, CARMELA | - |
dc.date.accessioned | 2022-05-08T11:01:43Z | - |
dc.date.accessioned | 2022-09-23T07:48:38Z | - |
dc.date.available | 2022-05-08T11:01:43Z | - |
dc.date.available | 2022-09-23T07:48:38Z | - |
dc.date.issued | 2021 | - |
dc.identifier.uri | http://repository.include-erasmus.eu/jspui/handle/7112/87 | - |
dc.description | The scenario, starting from the vision of the film "The imitation game" on the story of Alan Turing, intends to deepen the theme of the Turing machine and the birth of computers. | en_US |
dc.language | en | en_US |
dc.publisher | INCLUDE | en_US |
dc.subject | Information & Communication Technologies Computer Science | en_US |
dc.title | THE IMITATION GAME | en_US |
dc.type | inquiry | en_US |
dc.type | educational scenario - lesson plan | en_US |
dc.type | video | en_US |
dc.keyword | ALAN TURING, TURING, MACHINE, A.I. | en_US |
dc.age | 13 | en_US |
dc.keywordsPerFile | QUESTIONNAIRE | en_US |
dc.keywordsPerFile | SCRIPT | en_US |
dc.keywordsPerFile | QUIZ | en_US |
dc.school | Istituto Comprensivo Carducci-King | en_US |
dc.module | THE COMPUTERS | en_US |
dc.unit | ALAN TURING | en_US |
dc.englishLevel | A2 | en_US |
dc.requirements | FILM - "THE IMITATION GAME" Morten Tyldum, USA 2014 - IN NATIVE LANGUAGE | en_US |
dc.duration | 3 | en_US |
dc.keycompetences | Detailed Competences::3. Mathematical competence and competence in science, technology, engineering::B. Competence in science, technology, engineering::Knowledge::Understanding of the advances, limitations and risks of scientific theories, applications and technology in societies at large | en_US |
dc.keycompetences | Detailed Competences::4. Digital Competence::Attitudes::engagement with digital technologies and content with a reflective and critical, yet curious, open-minded and forward-looking attitude to their evolution | en_US |
dc.keycompetences | Detailed Competences::3. Mathematical competence and competence in science, technology, engineering::B. Competence in science, technology, engineering::Attitudes::Consideration of scientific and technological progress in relation to oneself, family, community, and global issues | en_US |
dc.keycompetences | Detailed Competences::6. Citizenship Competence | en_US |
dc.learningOutcome | ability to catch the importance of the Turing machine and its repercussions on today's technology | en_US |
dc.transversalSkill | Creativity and Innovation | en_US |
dc.transversalSkill | Collaboration and Communication | en_US |
dc.europeanity | The scenario delves into the role of European nations in World War II, especially the British navy. Furthermore, the Turing machine is a fundamental step for the development of technology and artificial intelligence in Europe and in the world | en_US |
dc.isced | ISCED2 | en_US |
Appears in Collections: | Include |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
ScriptP3S23Y2 (1).docx | SCRIPT | 108.41 kB | Microsoft Word XML | View/Open |
Ethics guidelines for trustworthy AI _ Shaping Europe s digital future.pdf | EUROPEAN UNION DOCUMENT | 775.93 kB | Adobe PDF | View/Open |
Questionnaire (1).docx | QUESTIONNAIRE | 28.15 kB | Microsoft Word XML | View/Open |
quiz-quot-the-imitation-game-quot-189.h5p | QUIZ | 925.81 kB | H5P | View/Open |
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